Wanted: Dead update lowers combo requirements for troublesome Ramen-eating achievement and overhauls combat
Update 1.13 completely reworks the game’s skill tree and updates skills while adding a few new ones.
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What you need to know
Wanted: Dead, the charmingly weird hack-and-slash meets third-person shooter from Soleil and 110 Industries, has received its first significant update since its 2023 release. While the game’s developers previously focused on releasing stability patches and achievement fixes, the latest update has aimed at the game’s combat system. Update 1.13 is the first major update forWanted: Dead, targetingXbox Series X|Sconsoles, as well asPlayStation 5andSteam. The update will launch onlast-gen consoleslater this Spring. Wanted: Dead is currently marked down 50% on Xbox, making itavailable for just $15.
Update 1.13 brings a combat overhaul to Wanted: Dead, including a reworked skill tree featuring new skills and updates to existing ones. The development team has tried to rebalance weapons and consider player feedback. Advanced players can look forward to deeper combat mechanics, while those of all skill levels can still enjoy the weird and wild world of Wanted: Dead.
An adjustment to the “Ramen World Legend” achievement, which has been a source of contention for achievement fans, lowers the requirement for unlock. Previously, the Ramen World Legend required a full combo in any Ramen song minigame, but it now only requires a combo of 250. Players can also look forward to updates to other Wanted: Dead minigames, including rule changes for The Space Runaway and bug fixes for the frame rate when exiting the Crane minigame
After finishing a level, further optimizations were also implemented, including improvements to the game’s frame rate in the QTE minigame. Flickering lights in Club Deaf Panther during the slow-motion sequence of the Ninja appearance and enemies displaying a ghosting effect when DLSS is turned on for PC players have also been fixed with Update 1.13.
A full list of patch notes for Wanted: Dead can be found below:
Wanted: Dead |was$30now $15 on Xbox
Join Hannah Stone as she and the Zombie Unit, an elite Hong Kong police squad, hacks-and-slashes her way through to uncovering a corporate conspiracy.
Price check:$5 (CDKeys)|$40 (Collector’s edition, Best Buy)
Wanted: Dead Update 1.13 Patch Notes - Combat overhaul
Bug fixes
Combat improvement
Updated skills
Sliding Attack:This attack can now knock a shield out of an opponent’s hand.Severed Limb Finishing Strike:Leg finisher and arm finisher combined in one skill.Finishers:Grants adrenaline gauge, around the same as normal kill.Bullet Time Aim:Duration increased, only enemies are slowed down.
Grenade\Incendiary Grenade:A quick button press now tosses grenades closer to the players allowing usage in melee (toss grenade, roll back etc.)Extended dodge and combo:Can be initiated after being unlocked from the beginning of the game and doesn’t show in the skill tree.
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Charge Attack:Can now flinch\disrupt enemies canceling their attacks\getting through super armor.
New skills
Sliding Shot:Players can shoot a handgun while sliding multiple times.
Adrenaline Rush:After using Bullet Time players will automatically activate slow-mo mode for 10 seconds. Receiving damage during this time will decrease duration instead of HP.
Concussion:Headshots stun increased by 50%.
Improvements for Bullet Time Aim mode:
Melee weapon changes
Ranged weapons balance changes
Optimizations and graphics
Minigames improvements
Health bar fixes:
Grenades
Control changes
Correction: This article originally referred to the update as 1.15, but the update is 1.13. It has been updated to correct that error.
Cole is the resident Call of Duty know-it-all and indie game enthusiast for Windows Central. She’s a lifelong artist with two decades of experience in digital painting, and she will happily talk your ear off about budget pen displays.