Ubisoft adds an egregious subscription to one of its most popular games and the players are not happy
Rainbow Six Siege is getting a premium subscription model despite being nearly nine-years-old, and its players have reacted exactly how you’d expect.
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Ubisoft continues to do whatever it can to piss off its players, and the latest in the crosshairs isRainbow Six Siege. Announced this past weekend at the Manchester Major (viaPCGamer), Rainbow Six Siege will, from June, be home to a premium subscription membership.
Rainbow Six Siege is closing in on being nine-years-old, but remains incredibly popular. On Steam alone, itpeaked at almost 82,000 concurrent players in the last 24-hours, which is nothing to sniff at. It’s also one of the few truly popular, competitive FPS titles that players can enjoy on PC as well as console. But as you can imagine, the newR6 Membershiphasn’t exactly gone over well.
Indeed, the fans at the event where it was revealed were quick to voice their displeasure.
I haven’t played Rainbow Six Siege in a long time, so admittedly it’s not something that will affect me personally. But once again, Ubisoft seems to be alienating its players in favor of pleasing those with a financial stake in the company. Yes, money makes all of this happen, but it seems clear that this decision wasn’t taken with the people who play the game in mind.
Selling cosmetics is an easy way to monetize games, and comparisons have been drawn toFortnite, which has a similar premium membership. Though in the case of Epic Games' smash hit, firstly it’s a free-to-play title, but as many onReddithave been quick to point out, offers way more value than it seems anyone will get from Siege’s premium membership.
Selling cosmetics in a paid game isn’t a new practice, indeed, it’s something used in another Ubisoft title, and my own personal favorite,The Division 2. The games are very different, but I’ve previously written how I thinkThe Division 2 is a prime example of a service game done right. Players there don’tneedto buy the season pass to get access to the most important new items, aka, the new gear and exotics, instead having the option to just get more stuff if they want or buy some premium cosmetics from the store.
This move feels purely instigated by the financiers, desperate to find another way to rinse extra dollars out of its player base. Many of whom will have been playing since they first bought the game way back in 2015. On the face of it, this subscription just doesn’t seem to offer anything really worth paying for, instead just that it hopes its players are ‘dumb’ enough to get FOMO and pay up.
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It’s also a shame that this has overshadowed the other changes being made to Rainbow Six Siege with its upcoming season. But that’s the thing; the bad will always float above the good.
It’s not the first time in recent weeks Ubisoft has irritated its players, either. It recentlycancelled development on The Division Heartland, a game many (including myself) had been looking forward to, in order to redeploy efforts towards bigger titles like Rainbow Six Siege and its newest FPS, XDefiant. In the case of the latter, as you’ll see from ourfull XDefiant review, it’s not necessarily a winner.
It does also, on a personal note, start to make me a little nervous for what we may end up getting whenThe Division 3arrives. I’m absolutely in favor of ensuring these games are profitable and that the hard-working developers who make them see success. But increasingly it’s starting to feel like Ubisoft is making its decisions purely chasing the almighty dollar rather than what the people playing its games will actually enjoy.
Richard Devine is a Managing Editor at Windows Central with over a decade of experience. A former Project Manager and long-term tech addict, he joined Mobile Nations in 2011 and has been found on Android Central and iMore as well as Windows Central. Currently, you’ll find him steering the site’s coverage of all manner of PC hardware and reviews. Find him on Mastodon atmstdn.social/@richdevine