Remnant 2: How to complete the Nameless Nest and defeat Mother Mind
Hello Mother
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Remnant 2is Gunfire games take of the Souls genre. Where once sword and magic dominated in a fantasy realm, Remnant 2’s version features guns, lasers and Star Gate portal worlds. Fight through expansive, procedurally driven worlds in solo, and in coop.
Follow our guides on how best to tackle these dungeons, enemies and various bosses. We’ll help you get the most out of your experience. It should be easy since we already went through all the pain and suffering for you!
Enemies
Puzzle Guide: Nameless Tower
Coming into the Nameless Nest, you’ll first find a checkpoint. Walk by it, making sure to activate it. Continue forward, and you’ll come across a rather large tower standing tall amongst the landscapes near it. Take note of the staircases leading up as well.
At the first staircase, there’s a lower wall. Approach it, and you’ll discover it’s an illusionary wall. Inside is a dial, one of which you may have seen in places such asThe LamentorImperial Garden. Next, we’ll need to find those symbols.
Carry on up the staircase and approach the tower. In the middle, there will be an elevator; let’s take it up top. Don’t worry; rolling won’t cause you to fall off. Trust me, I tried.
Once you reach the canopy, you’ll see a chest before you. Go ahead and open it; inside is some scrap, upgrade materials, and theSlayer’s Crest. The ring boosts melee damage by 25% when attacking enemies from behind. Although, I can’t think of many opportunities I’ve had to do so.
Now, let us head back down. Once at the bottom, activate the elevator again, but jump off before it goes up. The old Dark Souls trick. As the elevator ascends, you’ll notice familiar symbols rising that match the dial in the illusionary room at the bottom of the staircase. Please take note of the characters, as you’ll need to remember which ones and the order in which they’re shown. While I’m not entirely sure, these symbols are most likely refreshed on every rerolled world like other puzzles.
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Enter the illusionary room again and interact with the dial. The symbol at the bottom of the elevator will correspond to the same symbol on the innermost ring of the dial. And likewise, the symbol at the top of the elevator must match that of the symbol on the outermost ring of the dial.
Once they’re appropriately lined,dialit in. A door before you will unlock, allowing you to grab theBlooming Heart. My favorite relic as of late. On use, theBlooming Heartheals the user for 35% of the caster’s max health over 5 seconds. It spawns 3 healing orbs, which grant 35% of the caster’s max health over 5 seconds. These orbs last for 20 seconds. Recasting removes previous orbs. A someone who’s mainly playing solo, this effectively grants me 140% healing for 20 seconds. When I do play coop, this gives easy team heals for my partners.
The rest of the area is a straight path, withRoot Flyersattacking you from everywhere and giving a sneak peek at what’s ahead. Along the way, you might come across another boss,The Wealk Stalkerand The Gnarled Archer.
Boss Guide: The Weald Stalker and The Gnarled Archer
You’ll potentially come across this boss after dropping down a few stone ledges into what appears to be a small underground lair. It’s only a chance you’ll see them here, as they can also spawn in theImperial Garden,Forgotten Field, or theExpandingGlade.
Attacks
Dodge these attacks and focus-fire one of the targets down. Personally, I found the archer to be far more annoying overall. So, dealing with him first felt best. Once he was out of the way, I could more easily deal with the sniper. Once the sniper is down, the loot is yours.They’ll dropCorruptedLumenite Crystals, scrap, upgrade materials, and theBanditmutator. On hit, the mutator grants a 10% chance to return spent ammo directly into the magazine of this weapon.
Boss Guide: Mother Mind
Toward the end of the dungeon, you’ll encounter a grey boss wall next to a checkpoint. Go ahead and gear up and get ready for the fight ahead. You’ll be greeted with a cutscene upon entering the arena.
Attacks
Once down,Mother Mindwill drop aLumenite Crystal,Tome of Knowledge, scrap, as well as theCordyceps Gland. Turn this intoMcCabe, and she’ll give you theTremorweapon mod. Once equipped this mod fires a projectile that cracks the ground and spawns shockwaves that deal 75 damage within 9m for 6 seconds. The shockwaves inflict 3 stacks of impact.
Michael has been gaming since he was five when his mother first bought a Super Nintendo from Blockbuster. Having written for a now-defunct website in the past, he’s joined Windows Central as a contributor to spreading his 30+ years of love for gaming with everyone he can. His favorites include Red Dead Redemption, all the way to the controversial Dark Souls 2.