New Diablo 4 Patch 1.1.1 update finally shows Sorcerers some love

Barbarians have gotten some pretty big buffs, too.

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What you need to know

What you need to know

Ahead of its scheduled release next week on Aug. 8, 2023, Blizzard has released the full patch notes for Diablo 4’s upcoming Update 1.1.1. The patch will be available on all platforms, and will include a variety of significant balance changes, bugfixes, and more.

The highlights of the update are major buffs coming to the Sorcerer class, which has struggled inDiablo 4endgame content and was recently nerfed in a manner that many felt was overkill. Blizzard has improved the Sorcerer’s survivability in the late game by improving the potency of Paragon Board selections, and has also reduced “Kiss-Curse effects,” or buffs that give an upside while also incurring a downside. Barbarian is also getting some improvements as well, with the developers focusing on raising their Basic skill Fury generation and increasing the power of their Unique items.

•The best Diablo 4 builds•Diablo 4: List of all Legendary Aspects•Diablo 4: List of all Unique items•Diablo 4 starter guide•Diablo 4 class tier list

Broadly, Blizzard has also focused on raising the viability of underperforming builds in an effort to diversify options in the endgame. Niche and underperforming Legendary Aspects are getting buffed as well, and will hopefully be worth using once this patch goes live.

Some other changes coming in this update include an increase to monster density inNightmare Dungeonsand Helltides, along with increased boss health above Level 60. Bosses above level 35 and Legion Events of the same level will also always drop a Legendary, as will Treasure Goblins at level 15 or higher.

For the complete patch notes, make sure you read through the section below.

Diablo 4 1.1.1 Build #43794: Patch notes

Diablo 4 1.1.1 Build #43794: Patch notes

Here are the update’s full patch notes taken directly from Blizzard’s website.

CLASS BALANCE UPDATES

Hello wanderer, welcome to Patch 1.1.1!

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We’ve made quite a few balance adjustments to Classes. Our goals with this patch are as follows:

BARBARIAN

Skills

Passives

Legendaries

Uniques

ROGUE

Skills

Passives

Legendaries

Uniques

DRUID

Skills

Paragon

Legendaries

Class Mechanic

SORCERER

Skills

Passives

Paragon

Legendaries

Uniques

NECROMANCER

Skills

Paragon

Legendaries

Uniques

Minions

GAMEPLAY UPDATES

Monster Density

We are increasing monster density in Nightmare Dungeons and in Helltide.

Bosses and Events

Developer’s Note:We are making adjustments to the health values of high-level boss monsters.

General

Developer’s Note:Leave Dungeon ability was being used as another method of easy escape from danger in dungeons, particularly for Hardcore players. However, we recognize that this is outweighed by the downside of the game feeling less responsive. We’ve heard your feedback, and are reversing this change.

Malignant Hearts

Generic Unique Items

BUG FIXES

Accessibility

Cooperative Play

Dungeons

Gameplay

BARBARIAN

DRUID

NECROMANCER

ROGUE

SORCERER

Developer’s Note:The previous tooltip was a bit misleading as it did not consume the entirety of your mana pool. It will consume as much as it can depending on the number rolled on the affix.

General

Monsters

Quests

Season of the Malignant

Shop and Battle Pass

UI

Miscellaneous

Brendan Lowry is a Windows Central writer and Oakland University graduate with a burning passion for video games, of which he’s been an avid fan since childhood. He’s been writing for Team WC since the summer of 2017, and you’ll find him doing news, editorials, reviews, and general coverage on everything gaming, Xbox, and Windows PC. His favorite game of all time is probably NieR: Automata, though Elden Ring, Fallout: New Vegas, and Team Fortress 2 are in the running, too. When he’s not writing or gaming, there’s a good chance he’s either watching an interesting new movie or TV show or actually going outside for once.Follow him on X(Twitter).