Microsoft was interested in acquiring Bungie and Sega for Xbox Game Pass

In another timeline, Bungie and Sega might have been under the Xbox Game Studios banner.

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What you need to know

What you need to know

According to internal documents from theFTC v. Microsofthearing over the latter’s proposed $69b acquisition of Activision Blizzard King, Microsoft was considering acquiring both Bungie and Sega at one point.

As shown and reported byThe Verge, Microsoft Gaming CEO and Head of Xbox Phil Spencer wrote an email to Microsoft CEO Satya Nadella and Microsoft CFO Amy Hood in 2020 in which he requested strategy approval to explore the possibility of acquiring Sega’s gaming studios from Sega Sammy. Microsoft believed that a deal with Sega would bolster and growXbox Game Passsubscriptions across PC, mobile, and cloud platforms.

“We believe that Sega has built a well-balanced portfolio of games across segments with global geographic appeal, and will help us accelerate Xbox Game Pass both on and off-console,” wrote Spencer in the email. “The global appeal of Sega’s beloved IP will help expand Xbox Game Pass’s reach to new audiences around the world, most notably in Asia, where localized content is critical to success.”

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It’s unclear what happened with these plans, but Sega was still listed as one of the firms Microsoft was looking at acquiring in an internal 2021 watchlist. Bungie — the original developers ofHalothat went on to make Destiny, one of the most popular live service franchises of all time — was also on this list prior to Sony’s acquisition of it in 2022.

Microsoft’s document noted that “acquisition of Bungie will include securing valuable IP, Destiny (and its community) and integration of its dev & live ops infrastructure into Xbox Game Studios.” Reportedly, Microsoft identifiedDestiny 2as one of the “highest hours generating titles on console Game Pass,” though the document also noted that Bungie had a “high burn-rate” risk.

Other companies on the watchlist included Hitman developer IO Interactive, along with mobile-focused companies and studios like Zynga, Thunderful, Supergiant Games, Niantic, and Playrix.Microsoft approached Zyngabefore opting to try and acquireActivision Blizzard Kinginstead, and afterwards, Zynga was bought by Take-Two Interactive.

Analysis: The Destiny 2 Game Pass deal that never was

Analysis: The Destiny 2 Game Pass deal that never was

With Game Pass becoming an extremely important part of Microsoft’s Xbox business over the last several years, it doesn’t surprise me that the firm was considering acquiring big names like Bungie and Sega for the service. Permanent Game Pass availability for Destiny 2 expansions would no doubt attract plenty of new subscribers since they’d get access to all of the game’s content, and with Microsoft aiming to grow Xbox’s popularity in Japan, targeting Sega makes plenty of sense, too.

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While I’m personally not opposed to Microsoft’s proposed merger with Activision Blizzard, I’m not exactly rooting for further consolidation in the gaming market, either. With that said, speaking as a veteran Destiny 2 player that wants the franchise to grow, it makes me sad that we’ll probably never see the game’s DLCs on Game Pass again now that Bungie has been acquired by Sony.

Brendan Lowry is a Windows Central writer and Oakland University graduate with a burning passion for video games, of which he’s been an avid fan since childhood. He’s been writing for Team WC since the summer of 2017, and you’ll find him doing news, editorials, reviews, and general coverage on everything gaming, Xbox, and Windows PC. His favorite game of all time is probably NieR: Automata, though Elden Ring, Fallout: New Vegas, and Team Fortress 2 are in the running, too. When he’s not writing or gaming, there’s a good chance he’s either watching an interesting new movie or TV show or actually going outside for once.Follow him on X(Twitter).