Diablo 4 Patch 1.1.1 Preview: More monsters, more magic, more legendaries oh my!

Another Campfire Chat with the Diablo 4 devs

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What you need to know

What you need to know

Last week Diablo 4 aired aCampfire Chatthat was more about dousing the flames within the community following arocky season start, but yesterday we got another episode with the devs to discuss some changes coming to the game that should make players happy.

The panel, consisting of  Joe Shely (Game Director), Joe Piepiora (Associate Game Director, Adam Jackson (Lead Class Designer) and Adam Fletcher (Associate Director of Community aka PezRadar) sat down to discuss the upcoming patch 1.1.1 which is expected to land in Diablo 4 on August 8.

Goals for Patch 1.1.1

Goals for Patch 1.1.1

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As mentioned in the previous chat, the main goal of this patch is to improve the effectiveness and enjoyment of playingBarbarianandSorcerer. There are a lot of changes coming up specifically for these classes.For the Sorcerer, the focus will be on reducing kiss-curse mechanics (this means you gain a buff but to the detriment of something else to provide balance). They want to lessen the impact of these throughout the class and make them feel more enjoyable to use. They feel they have been too harsh with the implementation of these. For example, the Serpentine Aspect currently gives you an extra Hydra at the expense of duration, however, the new patch will actually increase the Hydra duration by 14-24%.Patch 1.1.1 will also improve endgame survivability for Sorcerers. Being the class with the least access to armor stat upgrades, they are notoriously squishy in endgame content like high-tierNightmare Dungeonsand this will be addressed.In contrast, Barbarians will be getting some early game improvements so that the leveling process doesn’t feel so bad compared to other classes. Fury generation from Basic Skills will receive a buff. They’ll be getting some endgame tweaks too, but these are focused on the class-specificUniquesand making those more attractive.Also, today in a Tweet (or is that a Xeet now?) Joe Shely confirmed that mounts will finally be able to charge through barricades. Yes that’s right, no more jumping off to break down a fence than waiting for your horse’s cooldown to expire.

We’re going to allow the mount charge to break through barricades. I realized I didn’t state this explicitly during the #Diablo4 campfire chat today.July 29, 2023

Changes to Uniques

Some affixes on Uniques will be tweaked to be more fun, Shely confirmed that certain changes made will only apply to new items. Using the Hellhammer as an example, the Upheaval ground igniting effect has been buffed, and the duration increased in addition to certain stat and effect tweaks. Upon logging in after the patch update, if you have this item already the main Unique effect will be buffed, but only future drops of this item will come with the stat and effect changes.While the team will be focussing on Sorcerer and Barbarian Uniques in this patch, they do want to eventually roll out changes for other classes.

Monster Density improvements

Patch 1.1.1 brings some changes to the monster density in Diablo 4. Their goal is to make the Nightmare Dungeons andHelltidesmore satisfying and exciting, by letting us face hordes of enemies and unleash our power. However, they also don’t want to overwhelm the player with too many monsters or cause any performance issues. They are carefully monitoring the feedback and data and will make further adjustments if needed.

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Other changes coming in Patch 1.1.1

Sorcerer class changes

Barbarian class changes

Rogue class changes

Druid class changes

Necromancer class changes

Looking ahead

The devs wanted to discuss some changes that won’t be released in this patch, but they want us to know they are working on to be implemented in future fixes.

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Community Q&A

The Campfire Chat finished on some questions from the community, in which the developers confirmed the following:

That was everything covered in the latest Campfire Chat, the developers did say, as previously that any changes will be monitored and nothing is final, as we well know some changes don’t end up working as intended so they will update us as time goes on if anything needs to be rolled back. They are listening to the players, and willing to admit if something isn’t working.We can expect to see the full detailed patch notes for 1.1.1 on August 2 on theofficial Blizzard website here, and the patch itself rolls out on August 8.

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Jen is a News Writer for Windows Central, focused on all things gaming and Microsoft. Anything slaying monsters with magical weapons will get a thumbs up such as Dark Souls, Dragon Age, Diablo, and Monster Hunter. When not playing games, she’ll be watching a horror or trash reality TV show, she hasn’t decided which of those categories the Kardashians fit into. You can follow Jen on Twitter@Jenbox360for more Diablo fangirling and general moaning about British weather.